I think It’s basically try outs to get bought lmao. We want obsidian to make obsidian games, not the games from brain trust at MS4A. Regardless, I’m glad they are using third party to build the initiatives concepts. Microsoft has drafted Crystal Dynamics, the team behind Marvel’s Avengers and the mid-2010s Tomb Raider reboot. They hope one of them will connect and change things. Perfect Dark Reboot Adds Avengers Dev Crystal Dynamics as a Development Partner. It seems like wild haymaker swings with money bags. Is it mismanagement? It can’t be, there has to be a reason we don’t know lol. So far they have created a concept and brought in a third party studio after spending 10s of billions on studios. But then why assign them a specific game? Why buy great studios if they’re just going to finish some top down assembly line. Get the ball rolling on the next game, etc. Like a starter studio that is supposed to fail and restart as a smaller team. The incubation thing makes the most sense imo but it’s still weird. I've long thought it might be problematic to have too many chefs in the kitchen, and there's no certainty that I'm right. It feels off to have key personnel losses for what felt like a careful curation of talent.
#Aaaa perfect dark update
People change jobs often enough in the gaming industry, but we're also talking about a studio that's effectively touted as being visionary and next-level. Perfect Dark update We are partnering with Crystal Dynamics, the world class team behind character-driven games such as Tomb Raider, to bring this first-person spy thriller to a new generation. Is it strange for a "AAAA studio" to lose talent? I mean. Smaller team, most working together for the 1st time, expectations of a 'AAAA' game, enlisting the. If so, I think it means control of the project was wrestled from The Initiative, perhaps with Spencer's approval. Perfect Dark update We are partnering with Crystal Dynamics. It seems not improbable given this Neuburger lad previously worked for CD and may have left BECAUSE of their leadership style. Listen to them." And some infighting has ensued. I also suspect that Microsoft mentioning that they are "partnering with" Crystal Dynamics really means "they're the veterans, guys.
He left on good terms, but who really knows? Given Murray's roots at a creative studio like Insomniac, I suspect he wanted a new IP and that got ripped from his hands. Based on the aforementioned timeline, I kind of think there were disagreements about what would be the maiden game for the studio. I don't think there are any issues with the game materializing, but my take is that there are some serious constraints that people don't like. Then, Perfect Dark is announced, followed by Drew Murray leaving The Initiative.Ĭrystal Dynamics is onboarded, and we're now learning about the second big departure.
If I recall the project timeline (and correct me if I make any mistakes, I'm going off memory).įirst, we heard of something being worked on at The Initiative.